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	<title>Comments for Dangerous Kids</title>
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	<lastBuildDate>Sat, 19 May 2012 20:56:58 +0000</lastBuildDate>
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		<title>Comment on PoDKast Episode #0079: Deep Space Nerd by Osiris32</title>
		<link>http://dangerouskids.net/2012/05/16/podkast-episode-0079-deep-space-nerd/comment-page-1/#comment-16560</link>
		<dc:creator>Osiris32</dc:creator>
		<pubDate>Sat, 19 May 2012 20:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3199#comment-16560</guid>
		<description>I can&#039;t believe my sister failed to know how many episodes of Firefly Kristina Kendricks was in.  For shame.

The rights to Firefly are owned by Fox, always have been.  Fox is evil, and will hold on to it JUST BECAUSE THEY CAN.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe my sister failed to know how many episodes of Firefly Kristina Kendricks was in.  For shame.</p>
<p>The rights to Firefly are owned by Fox, always have been.  Fox is evil, and will hold on to it JUST BECAUSE THEY CAN.</p>
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		<title>Comment on PoDKast Episode #0077: LIVE FROM STUMPTOWN COMICS EXPO! by Obligatory Podcast and Stumptown Blog &#124; scartheatre</title>
		<link>http://dangerouskids.net/2012/04/30/podkast-episode-0077-live-from-stumptown-comics-expo/comment-page-1/#comment-16447</link>
		<dc:creator>Obligatory Podcast and Stumptown Blog &#124; scartheatre</dc:creator>
		<pubDate>Thu, 03 May 2012 00:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3141#comment-16447</guid>
		<description>[...] TALK ABOUT was this Dangerous Kids Podcast that I was interviewed for at the Stumptown Comics Fest. Listen for me between the minutes of 24:00 and 31:00! I panicked and dropped word of Space Eulogy, so now I feel that I need to start spreading a bit [...]</description>
		<content:encoded><![CDATA[<p>[...] TALK ABOUT was this Dangerous Kids Podcast that I was interviewed for at the Stumptown Comics Fest. Listen for me between the minutes of 24:00 and 31:00! I panicked and dropped word of Space Eulogy, so now I feel that I need to start spreading a bit [...]</p>
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		<title>Comment on PoDKast Show #0069: It&#8217;s Part Of The Culture!&#8221; by Tayo</title>
		<link>http://dangerouskids.net/2012/03/08/podkast-show-0069-its-part-of-the-culture/comment-page-1/#comment-16367</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Sat, 10 Mar 2012 10:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3071#comment-16367</guid>
		<description>I noticed a few things in this podcast that I should address: I misspoke when I described the Protheans in Mass Effect - they aren&#039;t &quot;Gods&quot;, they were an advanced, ancient civilization that created the &quot;mass effect relays&quot; that allow for space travel and left remnants of their technology across the universe after they were wiped out by the reapers. There is an alien race, the hanar, that refer to the protheans as the &quot;enkindlers&quot; who, to them, are the creators of the universe. Yeah, I totally nerded out there. 

On the subject of Capcom and other Japanese developers: First of all, I really think we should stop claiming that publishers/developers are just &quot;in it for the money&quot; or &quot;just want your money.&quot; Of course they want money - they&#039;re a business. I think what would be more fair would be to call out developers/publishers that do things that make it obvious they&#039;re more concerned about money than the art (Mass Effect 3 and Street Fighter X Tekken probably apply). Every artist wants to make money on their art, but when you start kowtowing in order to make more sales, or because it&#039;s the &quot;hip&quot; thing to do, that&#039;s when you take the &quot;art&quot; out of the equation. Furthermore, there are plenty of developers, even one&#039;s that make games for major gaming publishers, that honestly care about the products they create, including Capcom. Now, in terms of Capcom and Japanese developers, it is painfully obvious that they can&#039;t make the sales that they used to in the Western market. There are multiple reasons for this, but one of them deals with Japanese developers trying to make games that will be more appealing to a Western audience but going about it the wrong way because they don&#039;t really understand the global gaming market. Recently, Capcom has turned into one of those companies, and the creator of Mega Man called them out on it. He has since left Capcom. SquareEnix is also going through these issues, as well, and probably on a worse level than Capcom. Honestly, the only Japanese developer that&#039;s really worth a damn anymore is Atlus and possibly Konami. As a fan of Japanese games, this saddens me. 

I used to be a huge Capcom fan, but they haven&#039;t put out quality games like they have in the past. Every once in awhile they&#039;ll put out a good Street Fighter game (despite the gripes over the on-disc DLC and gem-system, Street Fighter X Tekken is actually pretty good) or Resident Evil game (Revelations is the most current example). The Dead Rising games were pretty good, though.  

Oh, and one more thing: Yes, Capcom does have an American branch. However, the games are made in Japan by Japanese developers. The branches do talk to one another, but Capcom Japan has the final say and Capcom America really just does the localization for the games and advertising. 

Boom, facial.</description>
		<content:encoded><![CDATA[<p>I noticed a few things in this podcast that I should address: I misspoke when I described the Protheans in Mass Effect &#8211; they aren&#8217;t &#8220;Gods&#8221;, they were an advanced, ancient civilization that created the &#8220;mass effect relays&#8221; that allow for space travel and left remnants of their technology across the universe after they were wiped out by the reapers. There is an alien race, the hanar, that refer to the protheans as the &#8220;enkindlers&#8221; who, to them, are the creators of the universe. Yeah, I totally nerded out there. </p>
<p>On the subject of Capcom and other Japanese developers: First of all, I really think we should stop claiming that publishers/developers are just &#8220;in it for the money&#8221; or &#8220;just want your money.&#8221; Of course they want money &#8211; they&#8217;re a business. I think what would be more fair would be to call out developers/publishers that do things that make it obvious they&#8217;re more concerned about money than the art (Mass Effect 3 and Street Fighter X Tekken probably apply). Every artist wants to make money on their art, but when you start kowtowing in order to make more sales, or because it&#8217;s the &#8220;hip&#8221; thing to do, that&#8217;s when you take the &#8220;art&#8221; out of the equation. Furthermore, there are plenty of developers, even one&#8217;s that make games for major gaming publishers, that honestly care about the products they create, including Capcom. Now, in terms of Capcom and Japanese developers, it is painfully obvious that they can&#8217;t make the sales that they used to in the Western market. There are multiple reasons for this, but one of them deals with Japanese developers trying to make games that will be more appealing to a Western audience but going about it the wrong way because they don&#8217;t really understand the global gaming market. Recently, Capcom has turned into one of those companies, and the creator of Mega Man called them out on it. He has since left Capcom. SquareEnix is also going through these issues, as well, and probably on a worse level than Capcom. Honestly, the only Japanese developer that&#8217;s really worth a damn anymore is Atlus and possibly Konami. As a fan of Japanese games, this saddens me. </p>
<p>I used to be a huge Capcom fan, but they haven&#8217;t put out quality games like they have in the past. Every once in awhile they&#8217;ll put out a good Street Fighter game (despite the gripes over the on-disc DLC and gem-system, Street Fighter X Tekken is actually pretty good) or Resident Evil game (Revelations is the most current example). The Dead Rising games were pretty good, though.  </p>
<p>Oh, and one more thing: Yes, Capcom does have an American branch. However, the games are made in Japan by Japanese developers. The branches do talk to one another, but Capcom Japan has the final say and Capcom America really just does the localization for the games and advertising. </p>
<p>Boom, facial.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy XIII by jimmy</title>
		<link>http://dangerouskids.net/2012/02/16/review-everything-final-fantasy-xiii/comment-page-1/#comment-16356</link>
		<dc:creator>jimmy</dc:creator>
		<pubDate>Sat, 03 Mar 2012 04:42:49 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3020#comment-16356</guid>
		<description>i really like the game personally the game as a whole was very, mediocre. but when you break it up into parts i really like it. the storyline though confusing at first is very interesting, if one took the time to read the datalog as it filled up they would understand the story much much better. I did infact read hte datalog which greatly expanded my knowledge of the characters and objects in the game.  The battle though dull in button play is very flowing and graphicaly beautiful.  Another aspect of the battle system i liked is the break away from the same old tank,DPS,support main stay that has been in almost every FF game. The linearity really bugs me but i do like that after the game is over you can go back and complete all the missions and stuff which is nice i like that.  Also a cool thing is that you can gauge your sucess in the game by how fast you can beat the boss because you can fight him over and over. over all i loved the game and with a few tweaks i think this could have been an amazing title -more amazing than it was-.</description>
		<content:encoded><![CDATA[<p>i really like the game personally the game as a whole was very, mediocre. but when you break it up into parts i really like it. the storyline though confusing at first is very interesting, if one took the time to read the datalog as it filled up they would understand the story much much better. I did infact read hte datalog which greatly expanded my knowledge of the characters and objects in the game.  The battle though dull in button play is very flowing and graphicaly beautiful.  Another aspect of the battle system i liked is the break away from the same old tank,DPS,support main stay that has been in almost every FF game. The linearity really bugs me but i do like that after the game is over you can go back and complete all the missions and stuff which is nice i like that.  Also a cool thing is that you can gauge your sucess in the game by how fast you can beat the boss because you can fight him over and over. over all i loved the game and with a few tweaks i think this could have been an amazing title -more amazing than it was-.</p>
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		<title>Comment on Naked Bits by Gudy</title>
		<link>http://dangerouskids.net/2012/02/09/naked-bits/comment-page-1/#comment-16353</link>
		<dc:creator>Gudy</dc:creator>
		<pubDate>Mon, 27 Feb 2012 09:38:54 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2886#comment-16353</guid>
		<description>Q: Do nudists get turned on by seeing the other naked people?
A: Depends on the situation. The wife clipping her toenails in the buff? Not a turn on. Beach volleyball on a nude beach? Not generally a turn on, either. The same wife sashaying up to me nude with that look in her eyes? Hell of a turn on.

Q: Is it acceptable?
A: Mu. Or, to use a couple more words: Is what acceptable? To whom?

Sprouting a boner on a nude beach, to take one possible interpretation, is not acceptable, which really should go without saying.

The whole point is tantalizingly hinted at in the two picture captions, but our dear author, like the Seinfeld writing team, sadly seems to fail at actually getting it: Nudity isn&#039;t sexy per se. And it really isn&#039;t required to be so except by your own culturally colored expectations. When your culture consistently links nudity and eroticism to the point that a bed room with the lights out and one man and one woman engaged in procreation is the only acceptable situation for nudity (to somewhat overstate the case), then sure, you&#039;ll think &quot;sexy&quot; every time you see nudity. And you&#039;re disappointed when you learn, as Jerry and his girlfriend did, that the two are not actually the same at all.

But that&#039;s hardly the fault of nudity and more of the fucked up expectations and hangups surrounding it.

So, to keep it direct, I say: Take your hangups and shove&#039;em. Or at least have the intestinal fortitude to examine them and to recognize them for what they are instead of projecting them on everyone else.</description>
		<content:encoded><![CDATA[<p>Q: Do nudists get turned on by seeing the other naked people?<br />
A: Depends on the situation. The wife clipping her toenails in the buff? Not a turn on. Beach volleyball on a nude beach? Not generally a turn on, either. The same wife sashaying up to me nude with that look in her eyes? Hell of a turn on.</p>
<p>Q: Is it acceptable?<br />
A: Mu. Or, to use a couple more words: Is what acceptable? To whom?</p>
<p>Sprouting a boner on a nude beach, to take one possible interpretation, is not acceptable, which really should go without saying.</p>
<p>The whole point is tantalizingly hinted at in the two picture captions, but our dear author, like the Seinfeld writing team, sadly seems to fail at actually getting it: Nudity isn&#8217;t sexy per se. And it really isn&#8217;t required to be so except by your own culturally colored expectations. When your culture consistently links nudity and eroticism to the point that a bed room with the lights out and one man and one woman engaged in procreation is the only acceptable situation for nudity (to somewhat overstate the case), then sure, you&#8217;ll think &#8220;sexy&#8221; every time you see nudity. And you&#8217;re disappointed when you learn, as Jerry and his girlfriend did, that the two are not actually the same at all.</p>
<p>But that&#8217;s hardly the fault of nudity and more of the fucked up expectations and hangups surrounding it.</p>
<p>So, to keep it direct, I say: Take your hangups and shove&#8217;em. Or at least have the intestinal fortitude to examine them and to recognize them for what they are instead of projecting them on everyone else.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy XIII by Tayo</title>
		<link>http://dangerouskids.net/2012/02/16/review-everything-final-fantasy-xiii/comment-page-1/#comment-16330</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Sun, 19 Feb 2012 20:18:17 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3020#comment-16330</guid>
		<description>I&#039;m currently playing through XIII-2, and so far I really like it. Yeah, time traveling stories can be fairly hackneyed, but I really dig the Paradox system in XIII-2. I&#039;m a sucker for being able to replay sections of a game to change the outcome and obtain multiple endings, kind of like Chrono Trigger or Chrono Chross. And, as a fan of the Shin Megami Tensai series, I absolutely love monster collecting. 

A steampunk Final Fantasy would be awesome. I think the closest there&#039;s been to a steampunk FF title was FFVI, but I guess you could say most FF games have some steampunk elements.</description>
		<content:encoded><![CDATA[<p>I&#8217;m currently playing through XIII-2, and so far I really like it. Yeah, time traveling stories can be fairly hackneyed, but I really dig the Paradox system in XIII-2. I&#8217;m a sucker for being able to replay sections of a game to change the outcome and obtain multiple endings, kind of like Chrono Trigger or Chrono Chross. And, as a fan of the Shin Megami Tensai series, I absolutely love monster collecting. </p>
<p>A steampunk Final Fantasy would be awesome. I think the closest there&#8217;s been to a steampunk FF title was FFVI, but I guess you could say most FF games have some steampunk elements.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy XIII by isaiah</title>
		<link>http://dangerouskids.net/2012/02/16/review-everything-final-fantasy-xiii/comment-page-1/#comment-16329</link>
		<dc:creator>isaiah</dc:creator>
		<pubDate>Sun, 19 Feb 2012 18:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3020#comment-16329</guid>
		<description>I liked XIII. I would have liked a more steampunk atmosphere a SHIT TON better... as is though I did indeed spend over 60 hours on the game.  The second one was better.</description>
		<content:encoded><![CDATA[<p>I liked XIII. I would have liked a more steampunk atmosphere a SHIT TON better&#8230; as is though I did indeed spend over 60 hours on the game.  The second one was better.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy XIII by Jadon</title>
		<link>http://dangerouskids.net/2012/02/16/review-everything-final-fantasy-xiii/comment-page-1/#comment-16327</link>
		<dc:creator>Jadon</dc:creator>
		<pubDate>Thu, 16 Feb 2012 09:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=3020#comment-16327</guid>
		<description>This sounds about right.</description>
		<content:encoded><![CDATA[<p>This sounds about right.</p>
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		<title>Comment on Used vs. New Games: Industry own worst enemy, not consumers by Tayo</title>
		<link>http://dangerouskids.net/2012/02/06/used-vs-new-games-industry-own-worst-enemy-not-consumers/comment-page-1/#comment-16326</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Thu, 16 Feb 2012 00:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2927#comment-16326</guid>
		<description>I&#039;m with ya, man. DLC is, for the most part, a complete waste of money. I&#039;ve found some exceptions (Rockstar&#039;s games, mostly, but then again I&#039;m a huge fan and more than a little biased), but not many. I mean, having more content to play with in a game is typically a good thing, but most of this crap they could have just had in the game in the first place. I think if DLC added a few more hours of content it could be worth getting, but it has to be damn good in order for that to work. Most of the time that&#039;s not the case, like with Borderlands (though I&#039;ve heard some of the DLC missions aren&#039;t bad). 

Steam&#039;s sales are fantastic. I&#039;ve spent probably too much money over the past year, but now I have a hefty PC game library and won&#039;t need to purchase anything new for quite a long time. I&#039;m a hybrid PC/console gamer, so there are only certain titles that I buy on PC anyway (some FPS, RTS, Adventure, Puzzle and Indie games). 

I&#039;ve yet to play Uncharted 3 (it&#039;s on my list), but I&#039;m a huge fan of the series. I&#039;ll be getting a Vita next week to review for the site and talk about on the podcast, so I&#039;ll have a copy of the Uncharted game on the Vita to tide me over until I get around to playing Uncharted 3. I&#039;ve heard some good things about it, but supposedly the story isn&#039;t as good as Uncharted 2. I don&#039;t know, though. I&#039;ll find out soon enough.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with ya, man. DLC is, for the most part, a complete waste of money. I&#8217;ve found some exceptions (Rockstar&#8217;s games, mostly, but then again I&#8217;m a huge fan and more than a little biased), but not many. I mean, having more content to play with in a game is typically a good thing, but most of this crap they could have just had in the game in the first place. I think if DLC added a few more hours of content it could be worth getting, but it has to be damn good in order for that to work. Most of the time that&#8217;s not the case, like with Borderlands (though I&#8217;ve heard some of the DLC missions aren&#8217;t bad). </p>
<p>Steam&#8217;s sales are fantastic. I&#8217;ve spent probably too much money over the past year, but now I have a hefty PC game library and won&#8217;t need to purchase anything new for quite a long time. I&#8217;m a hybrid PC/console gamer, so there are only certain titles that I buy on PC anyway (some FPS, RTS, Adventure, Puzzle and Indie games). </p>
<p>I&#8217;ve yet to play Uncharted 3 (it&#8217;s on my list), but I&#8217;m a huge fan of the series. I&#8217;ll be getting a Vita next week to review for the site and talk about on the podcast, so I&#8217;ll have a copy of the Uncharted game on the Vita to tide me over until I get around to playing Uncharted 3. I&#8217;ve heard some good things about it, but supposedly the story isn&#8217;t as good as Uncharted 2. I don&#8217;t know, though. I&#8217;ll find out soon enough.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy: 20th Anniversary Edition by Tayo</title>
		<link>http://dangerouskids.net/2012/01/23/review-everything-final-fantasy-20th-anniversary-edition/comment-page-1/#comment-16325</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Thu, 16 Feb 2012 00:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2808#comment-16325</guid>
		<description>Note that I mentioned that it will only hold up for lifelong fans of the Final Fantasy series, such as myself and other old-school JRPG fans. There are plenty of JRPG fans that didn&#039;t become interested in the genre until the PS1 and PS2 eras, and for them the NES Final Fantasy would probably feel very dated. I&#039;m sure there are exceptions, though.</description>
		<content:encoded><![CDATA[<p>Note that I mentioned that it will only hold up for lifelong fans of the Final Fantasy series, such as myself and other old-school JRPG fans. There are plenty of JRPG fans that didn&#8217;t become interested in the genre until the PS1 and PS2 eras, and for them the NES Final Fantasy would probably feel very dated. I&#8217;m sure there are exceptions, though.</p>
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		<title>Comment on Review Everything! &#8211; Final Fantasy: 20th Anniversary Edition by Jadon</title>
		<link>http://dangerouskids.net/2012/01/23/review-everything-final-fantasy-20th-anniversary-edition/comment-page-1/#comment-16324</link>
		<dc:creator>Jadon</dc:creator>
		<pubDate>Wed, 15 Feb 2012 23:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2808#comment-16324</guid>
		<description>The original does hold up.  I played through it on my NES last year, and I loved it.  That being said, this looks interesting.</description>
		<content:encoded><![CDATA[<p>The original does hold up.  I played through it on my NES last year, and I loved it.  That being said, this looks interesting.</p>
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		<title>Comment on Used vs. New Games: Industry own worst enemy, not consumers by isaiah</title>
		<link>http://dangerouskids.net/2012/02/06/used-vs-new-games-industry-own-worst-enemy-not-consumers/comment-page-1/#comment-16322</link>
		<dc:creator>isaiah</dc:creator>
		<pubDate>Tue, 14 Feb 2012 13:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2927#comment-16322</guid>
		<description>I for one do not like dlc. I really don&#039;t like the idea of dangling a carrot in front of my face after I purchase a title. I think the last game I did dlc with was borderlands, when they had that undead expansion, but it wasn&#039;t worth a shit. What? some corny jokes or some repetitive quests with different skinned monsters and npc? I&#039;m not saying borderlands was a really story driven game, but shit man I really liked it and was looking forward to playing more.

On the other hand, I&#039;ve become quite spoiled with voice acting, and when I play a game without it I feel like I&#039;m not getting the same experience. The Uncharted franchise for instance was better than a lot of the Hollywood productions I&#039;ve seen in recent years, and worth every penny upon release.

I for one WILL spend 60 dollars on a game, but not on a whim, which is why I&#039;m quite happy with Steam&#039;s periodic weekend sales. The flip side to Steam however is that if I really want to take advantage of the discounts on new games, I constantly have to update my computer. Needless to say, I&#039;ve missed many titles.

The most unfortunate thing, in my case, about banning second hand games is that if I continue to play console games I&#039;ll be forced to purchase games from Square, Bethesda, Bioware, and the occasional EA game. I doubt I&#039;ll ever play another basketball, college football, racing, fighting, music, party, or shooter game, even though I really enjoy all of those genre I simply don&#039;t have the disposable income to spend top dollar on anything but those games I&#039;m guaranteed to play for at least 50 to 60 hours.

Thanks Christina.</description>
		<content:encoded><![CDATA[<p>I for one do not like dlc. I really don&#8217;t like the idea of dangling a carrot in front of my face after I purchase a title. I think the last game I did dlc with was borderlands, when they had that undead expansion, but it wasn&#8217;t worth a shit. What? some corny jokes or some repetitive quests with different skinned monsters and npc? I&#8217;m not saying borderlands was a really story driven game, but shit man I really liked it and was looking forward to playing more.</p>
<p>On the other hand, I&#8217;ve become quite spoiled with voice acting, and when I play a game without it I feel like I&#8217;m not getting the same experience. The Uncharted franchise for instance was better than a lot of the Hollywood productions I&#8217;ve seen in recent years, and worth every penny upon release.</p>
<p>I for one WILL spend 60 dollars on a game, but not on a whim, which is why I&#8217;m quite happy with Steam&#8217;s periodic weekend sales. The flip side to Steam however is that if I really want to take advantage of the discounts on new games, I constantly have to update my computer. Needless to say, I&#8217;ve missed many titles.</p>
<p>The most unfortunate thing, in my case, about banning second hand games is that if I continue to play console games I&#8217;ll be forced to purchase games from Square, Bethesda, Bioware, and the occasional EA game. I doubt I&#8217;ll ever play another basketball, college football, racing, fighting, music, party, or shooter game, even though I really enjoy all of those genre I simply don&#8217;t have the disposable income to spend top dollar on anything but those games I&#8217;m guaranteed to play for at least 50 to 60 hours.</p>
<p>Thanks Christina.</p>
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		<title>Comment on Fiction Poll by Brandon</title>
		<link>http://dangerouskids.net/2012/02/10/fiction-poll/comment-page-1/#comment-16315</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Sun, 12 Feb 2012 20:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2959#comment-16315</guid>
		<description>I wanna look for the Abraham Lincoln book right fucking now</description>
		<content:encoded><![CDATA[<p>I wanna look for the Abraham Lincoln book right fucking now</p>
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		<title>Comment on PoDKast Show #0054: ArrPeeGee by SinkingFailBoat</title>
		<link>http://dangerouskids.net/2011/11/09/podkast-show-0054-arrpeegee/comment-page-1/#comment-16159</link>
		<dc:creator>SinkingFailBoat</dc:creator>
		<pubDate>Fri, 11 Nov 2011 01:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2551#comment-16159</guid>
		<description>I really should wait till the epsiode is over before I make comments :)

Other Zombie RPG: Stubbs the Zombie.

And a serious RPG that is Zombie Oriented but you dont play one:
Project Zomboid</description>
		<content:encoded><![CDATA[<p>I really should wait till the epsiode is over before I make comments <img src='http://dangerouskids.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Other Zombie RPG: Stubbs the Zombie.</p>
<p>And a serious RPG that is Zombie Oriented but you dont play one:<br />
Project Zomboid</p>
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		<title>Comment on Ultimate Nerdery #15 by The Girlfriend</title>
		<link>http://dangerouskids.net/2011/11/02/ultimate-nerdery-15/comment-page-1/#comment-16142</link>
		<dc:creator>The Girlfriend</dc:creator>
		<pubDate>Wed, 02 Nov 2011 21:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2097#comment-16142</guid>
		<description>I love this. It&#039;s just so real. 
BTW Sam, this whole story arc is PERFECT! My favorite so far.</description>
		<content:encoded><![CDATA[<p>I love this. It&#8217;s just so real.<br />
BTW Sam, this whole story arc is PERFECT! My favorite so far.</p>
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		<title>Comment on Tombstone&#8217;s Lab #7 by Lost</title>
		<link>http://dangerouskids.net/2011/09/06/1785/comment-page-1/#comment-16118</link>
		<dc:creator>Lost</dc:creator>
		<pubDate>Sun, 23 Oct 2011 02:34:10 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1785#comment-16118</guid>
		<description>Hahaha!  Matt and Haske strike again!</description>
		<content:encoded><![CDATA[<p>Hahaha!  Matt and Haske strike again!</p>
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		<title>Comment on PoDKast Episode #0052: Choke-A-Cola?! by Switch</title>
		<link>http://dangerouskids.net/2011/10/19/podkast-episode-0052-choke-a-cola/comment-page-1/#comment-16108</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Fri, 21 Oct 2011 05:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2074#comment-16108</guid>
		<description>Satire = &quot;the use of irony, sarcasm, ridicule, or the like, in exposing, denouncing, or deriding vice, folly, etc.&quot;

Sarcasm = &quot;harsh or bitter derision or irony&quot;

Irony = &quot;the use of words to convey a meaning that is the opposite of its literal meaning&quot;

You can&#039;t just write something like that and claim it as satire the second it gets criticized. When we recorded this, I was operating on the assumption that he was owning the article, and I was standing behind him for a list of reasons including (but not limited to) the sheer size of his &lt;em&gt;&lt;strong&gt;BALLS&lt;/strong&gt;&lt;/em&gt;. Since he tried to pass that off as &quot;satire,&quot; it comes off more like he just didn&#039;t like the heat from his editorial, which is pretty fucking consistent of a lot of well-read gaming journalists. I can&#039;t speak to &quot;Mackel-Roy&#039;s&quot; other writings, but if that really was supposed to be satire, it was shitty satire. 

I&#039;d frankly rather go on thinking that it was loosely veiled commentary on anti-game sensationalists and that the editor wasn&#039;t just covering his weak ass when he claimed &quot;satire&quot; was calling that guy &quot;mother-fucking batman&quot; and welcoming the kid to &quot;the last 2.5 million years of human evolution.&quot;

&lt;a href=&quot;http://www.joystiq.com/2011/09/30/guy-chokes-a-kid-after-being-made-fun-of-in-black-ops-were/&quot; rel=&quot;nofollow&quot;&gt;http://www.joystiq.com/2011/09/30/guy-chokes-a-kid-after-being-made-fun-of-in-black-ops-were/&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Satire = &#8220;the use of irony, sarcasm, ridicule, or the like, in exposing, denouncing, or deriding vice, folly, etc.&#8221;</p>
<p>Sarcasm = &#8220;harsh or bitter derision or irony&#8221;</p>
<p>Irony = &#8220;the use of words to convey a meaning that is the opposite of its literal meaning&#8221;</p>
<p>You can&#8217;t just write something like that and claim it as satire the second it gets criticized. When we recorded this, I was operating on the assumption that he was owning the article, and I was standing behind him for a list of reasons including (but not limited to) the sheer size of his <em><strong>BALLS</strong></em>. Since he tried to pass that off as &#8220;satire,&#8221; it comes off more like he just didn&#8217;t like the heat from his editorial, which is pretty fucking consistent of a lot of well-read gaming journalists. I can&#8217;t speak to &#8220;Mackel-Roy&#8217;s&#8221; other writings, but if that really was supposed to be satire, it was shitty satire. </p>
<p>I&#8217;d frankly rather go on thinking that it was loosely veiled commentary on anti-game sensationalists and that the editor wasn&#8217;t just covering his weak ass when he claimed &#8220;satire&#8221; was calling that guy &#8220;mother-fucking batman&#8221; and welcoming the kid to &#8220;the last 2.5 million years of human evolution.&#8221;</p>
<p><a href="http://www.joystiq.com/2011/09/30/guy-chokes-a-kid-after-being-made-fun-of-in-black-ops-were/" rel="nofollow">http://www.joystiq.com/2011/09/30/guy-chokes-a-kid-after-being-made-fun-of-in-black-ops-were/</a></p>
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		<title>Comment on PoDKast Episode #0052: Choke-A-Cola?! by Matt</title>
		<link>http://dangerouskids.net/2011/10/19/podkast-episode-0052-choke-a-cola/comment-page-1/#comment-16107</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Thu, 20 Oct 2011 20:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2074#comment-16107</guid>
		<description>Its pronounced Mackel-Roy. Justin Mackel-Roy. And it was satire. Hes also a comedy writer.</description>
		<content:encoded><![CDATA[<p>Its pronounced Mackel-Roy. Justin Mackel-Roy. And it was satire. Hes also a comedy writer.</p>
]]></content:encoded>
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		<title>Comment on D&amp;D With Dinosaurs Memes! by Lost</title>
		<link>http://dangerouskids.net/2011/10/18/dd-with-dinosaurs/comment-page-1/#comment-16104</link>
		<dc:creator>Lost</dc:creator>
		<pubDate>Thu, 20 Oct 2011 01:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2042#comment-16104</guid>
		<description>Lolz.</description>
		<content:encoded><![CDATA[<p>Lolz.</p>
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		<title>Comment on D&amp;D With Dinosaurs Memes! by Analoge</title>
		<link>http://dangerouskids.net/2011/10/18/dd-with-dinosaurs/comment-page-1/#comment-16102</link>
		<dc:creator>Analoge</dc:creator>
		<pubDate>Wed, 19 Oct 2011 00:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=2042#comment-16102</guid>
		<description>Transcription:

T-Rex: This amulet can control kobolds?
T-Rex: Fricken sweet!
T-Rex: What are you doing?
Dromiceiomimus: Destroying it.
T-Rex: Why?
Utahraptor: Because.
T-Rex: Furry.
Utahraptor: Also, it is evil!
T-Rex: Now you are cursed to dream Eraserhead every night.</description>
		<content:encoded><![CDATA[<p>Transcription:</p>
<p>T-Rex: This amulet can control kobolds?<br />
T-Rex: Fricken sweet!<br />
T-Rex: What are you doing?<br />
Dromiceiomimus: Destroying it.<br />
T-Rex: Why?<br />
Utahraptor: Because.<br />
T-Rex: Furry.<br />
Utahraptor: Also, it is evil!<br />
T-Rex: Now you are cursed to dream Eraserhead every night.</p>
]]></content:encoded>
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		<title>Comment on Ultimate Nerdery #4 by Steve Haske</title>
		<link>http://dangerouskids.net/2011/09/30/ultimate-nerdery-4/comment-page-1/#comment-16075</link>
		<dc:creator>Steve Haske</dc:creator>
		<pubDate>Fri, 30 Sep 2011 09:44:37 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1879#comment-16075</guid>
		<description>dangerous owls</description>
		<content:encoded><![CDATA[<p>dangerous owls</p>
]]></content:encoded>
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		<title>Comment on Ultimate Nerdery #4 by Ceres</title>
		<link>http://dangerouskids.net/2011/09/30/ultimate-nerdery-4/comment-page-1/#comment-16074</link>
		<dc:creator>Ceres</dc:creator>
		<pubDate>Fri, 30 Sep 2011 08:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1879#comment-16074</guid>
		<description>Ha!  I totally would. :D</description>
		<content:encoded><![CDATA[<p>Ha!  I totally would. <img src='http://dangerouskids.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on Ultimate Nerdery #3 by Ian</title>
		<link>http://dangerouskids.net/2011/09/28/ultimate-nerdery-3/comment-page-1/#comment-16072</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Thu, 29 Sep 2011 07:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1872#comment-16072</guid>
		<description>Mt. Fuji?</description>
		<content:encoded><![CDATA[<p>Mt. Fuji?</p>
]]></content:encoded>
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		<title>Comment on About Us by Switch</title>
		<link>http://dangerouskids.net/about-us/comment-page-1/#comment-16062</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Wed, 21 Sep 2011 06:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?page_id=140#comment-16062</guid>
		<description>P.S. you have an awesome name.</description>
		<content:encoded><![CDATA[<p>P.S. you have an awesome name.</p>
]]></content:encoded>
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		<title>Comment on About Us by Switch</title>
		<link>http://dangerouskids.net/about-us/comment-page-1/#comment-16061</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Wed, 21 Sep 2011 06:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?page_id=140#comment-16061</guid>
		<description>Hey Jeff,

Go to Youtube and check out &quot;Jon Lajoie,&quot; he&#039;s a comedian/musician from Canada.

&quot;Regular, Everyday Normal Guy&quot; and &quot;Fuck Everything&quot; are favorites of mine, and if you go to his official channel, you can find links to purchase the songs on iTunes.</description>
		<content:encoded><![CDATA[<p>Hey Jeff,</p>
<p>Go to Youtube and check out &#8220;Jon Lajoie,&#8221; he&#8217;s a comedian/musician from Canada.</p>
<p>&#8220;Regular, Everyday Normal Guy&#8221; and &#8220;Fuck Everything&#8221; are favorites of mine, and if you go to his official channel, you can find links to purchase the songs on iTunes.</p>
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		<title>Comment on About Us by Jeff</title>
		<link>http://dangerouskids.net/about-us/comment-page-1/#comment-16056</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 19 Sep 2011 13:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?page_id=140#comment-16056</guid>
		<description>Hey there! I just listened to episode #0049, the bladder one, it was fabulous. You had a couple of interstitial music beds in there. Could you let me know what they are? Especially the &quot;I Don&#039;t Give a Fuck&quot; one. I&#039;d like to get the full versions for myself. 
Thanks much, and keep Poddin&#039;
Jeff</description>
		<content:encoded><![CDATA[<p>Hey there! I just listened to episode #0049, the bladder one, it was fabulous. You had a couple of interstitial music beds in there. Could you let me know what they are? Especially the &#8220;I Don&#8217;t Give a Fuck&#8221; one. I&#8217;d like to get the full versions for myself.<br />
Thanks much, and keep Poddin&#8217;<br />
Jeff</p>
]]></content:encoded>
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		<title>Comment on Much Better by Ceres</title>
		<link>http://dangerouskids.net/2011/09/09/much-better/comment-page-1/#comment-16049</link>
		<dc:creator>Ceres</dc:creator>
		<pubDate>Sat, 10 Sep 2011 08:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1796#comment-16049</guid>
		<description>Hee!</description>
		<content:encoded><![CDATA[<p>Hee!</p>
]]></content:encoded>
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		<title>Comment on PoDKast Episode #0047: KKAANNCCHHOOOOOO!!! by Ongakujin</title>
		<link>http://dangerouskids.net/2011/08/18/podkast-episode-0047-kkaanncchhoooooo/comment-page-1/#comment-15999</link>
		<dc:creator>Ongakujin</dc:creator>
		<pubDate>Sat, 20 Aug 2011 21:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1773#comment-15999</guid>
		<description>From my experience, the source engine doesn&#039;t have as many fancy features as say the Unreal engine, but it seems to be way more efficient. At least on my computer, when I&#039;m getting similar effects on both engines, the unreal engine uses up way more power than the source engine.

I think the reason so may people complained about the source update of Half-Life, is that not everyone understands what graphics engines do. Some people seemed to think that moving it over to the source engine would somehow magically update the models and textures and completely overhaul all of the resources in the game. Really, all switching the engine does is changing how the graphics are handled &quot;under the hood,&quot; so to speak. While the source engine does include animation systems and whatnot as well, merely switching engines would not take advantage of these features. To do this, the graphics artists would have to go and redo the models manually. Valve never said that they were going to do this, though it may have been unintentionally implied that they would.

Also, this was posted on the GoNintendo blog this week, and is completely relevant to this episode. If nothing else, watch the part at the 3:00 mark. XD http://gonintendo.com/?mode=viewstory&amp;id=159484</description>
		<content:encoded><![CDATA[<p>From my experience, the source engine doesn&#8217;t have as many fancy features as say the Unreal engine, but it seems to be way more efficient. At least on my computer, when I&#8217;m getting similar effects on both engines, the unreal engine uses up way more power than the source engine.</p>
<p>I think the reason so may people complained about the source update of Half-Life, is that not everyone understands what graphics engines do. Some people seemed to think that moving it over to the source engine would somehow magically update the models and textures and completely overhaul all of the resources in the game. Really, all switching the engine does is changing how the graphics are handled &#8220;under the hood,&#8221; so to speak. While the source engine does include animation systems and whatnot as well, merely switching engines would not take advantage of these features. To do this, the graphics artists would have to go and redo the models manually. Valve never said that they were going to do this, though it may have been unintentionally implied that they would.</p>
<p>Also, this was posted on the GoNintendo blog this week, and is completely relevant to this episode. If nothing else, watch the part at the 3:00 mark. XD <a href="http://gonintendo.com/?mode=viewstory&#038;id=159484" rel="nofollow">http://gonintendo.com/?mode=viewstory&#038;id=159484</a></p>
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		<title>Comment on PoDKast Episode #0047: KKAANNCCHHOOOOOO!!! by Tayo</title>
		<link>http://dangerouskids.net/2011/08/18/podkast-episode-0047-kkaanncchhoooooo/comment-page-1/#comment-15994</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Fri, 19 Aug 2011 06:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1773#comment-15994</guid>
		<description>Wow. I say &quot;fuck&quot; too much. I blame the booze I was drinking throughout the podcast. 

There is still plenty the developers can do with Deus Ex after Human Revolution. For one, they could create sequels to Deus Ex and Invisible War. Also, what the hell is wrong with the source engine and using it to update the original Half-Life? The source engine is great, despite the fact Valve loves to put in a few pointless &quot;puzzles&quot; in their games just to show it off. 

And finally: DS9 is the best Star Trek series, followed closely by the original series. DS9 was just structured so well and had outstanding characterization. Also, Quark is one of the greatest characters ever. Next Generation was great, I&#039;ll agree, but, contrary to what was said on the podcast, a lot of it does not hold up well and the writing is very disjointed in numerous episodes, especially in the first season. And fuck Wesley Crusher.</description>
		<content:encoded><![CDATA[<p>Wow. I say &#8220;fuck&#8221; too much. I blame the booze I was drinking throughout the podcast. </p>
<p>There is still plenty the developers can do with Deus Ex after Human Revolution. For one, they could create sequels to Deus Ex and Invisible War. Also, what the hell is wrong with the source engine and using it to update the original Half-Life? The source engine is great, despite the fact Valve loves to put in a few pointless &#8220;puzzles&#8221; in their games just to show it off. </p>
<p>And finally: DS9 is the best Star Trek series, followed closely by the original series. DS9 was just structured so well and had outstanding characterization. Also, Quark is one of the greatest characters ever. Next Generation was great, I&#8217;ll agree, but, contrary to what was said on the podcast, a lot of it does not hold up well and the writing is very disjointed in numerous episodes, especially in the first season. And fuck Wesley Crusher.</p>
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		<title>Comment on PoDKast Show #0046: Ask for Gary by Switch</title>
		<link>http://dangerouskids.net/2011/08/11/podkast-show-0046-ask-for-gary/comment-page-1/#comment-15991</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Mon, 15 Aug 2011 06:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1770#comment-15991</guid>
		<description>My opinions on Warcraft are entirely based on my personal experience of several of my friends dropping WOW like the bad habit that it is. 

That said, my new gaming cpu is gonna be SWEET!

... someday. :(</description>
		<content:encoded><![CDATA[<p>My opinions on Warcraft are entirely based on my personal experience of several of my friends dropping WOW like the bad habit that it is. </p>
<p>That said, my new gaming cpu is gonna be SWEET!</p>
<p>&#8230; someday. <img src='http://dangerouskids.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>Comment on PoDKast Show #0046: Ask for Gary by SinkingFailBoat</title>
		<link>http://dangerouskids.net/2011/08/11/podkast-show-0046-ask-for-gary/comment-page-1/#comment-15990</link>
		<dc:creator>SinkingFailBoat</dc:creator>
		<pubDate>Sun, 14 Aug 2011 19:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1770#comment-15990</guid>
		<description>I have a considerably older gaming machine.  A core 2 duo, with 8 gigs of ram and a 512 Nvidia video card, and I have yet to run across a PC game I cant play.

I cant do DX 11 but I have yet to see any game I actually needed DX 11.  At this point i think my machine would cost you 300.

The only thing id really be worried about is the motherboard too.  Id drop the extra 50-100 for a better MB.  But honestly hes right you dont need any more than 8 gigs of ram.  Nothing actually requires it, and its just overkill.
------------------------------
I am also suprised in the Diablo III discussion that you didnt get to the cash specific auction house, but I am guessing you got sidetracked. :)
------------------------------
also I am curious about your argument for WoW not releasing membership totals.  Their are SOOO many articles with specific numbers over the years regarding their change in memberships.  If those numbers arent public where are all these articles?</description>
		<content:encoded><![CDATA[<p>I have a considerably older gaming machine.  A core 2 duo, with 8 gigs of ram and a 512 Nvidia video card, and I have yet to run across a PC game I cant play.</p>
<p>I cant do DX 11 but I have yet to see any game I actually needed DX 11.  At this point i think my machine would cost you 300.</p>
<p>The only thing id really be worried about is the motherboard too.  Id drop the extra 50-100 for a better MB.  But honestly hes right you dont need any more than 8 gigs of ram.  Nothing actually requires it, and its just overkill.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
I am also suprised in the Diablo III discussion that you didnt get to the cash specific auction house, but I am guessing you got sidetracked. <img src='http://dangerouskids.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
also I am curious about your argument for WoW not releasing membership totals.  Their are SOOO many articles with specific numbers over the years regarding their change in memberships.  If those numbers arent public where are all these articles?</p>
]]></content:encoded>
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		<title>Comment on PoDKast Episode #0045: What the hell IS wrong with Square Enix?! by Tayo</title>
		<link>http://dangerouskids.net/2011/08/05/podkast-episode-0045-what-the-hell-is-wrong-with-square-enix/comment-page-1/#comment-15984</link>
		<dc:creator>Tayo</dc:creator>
		<pubDate>Sat, 06 Aug 2011 06:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1765#comment-15984</guid>
		<description>Just to follow up on the topic of professional gaming: 

One league I forgot to mention is the Evo Championship Series. It&#039;s the biggest fighting game tournament in the world, and has recently broken records for online viewership (EVO2K11 was held last week and had over 2 million views on Ustream). 

Also, that Angel guy that ran the CPL and CAL sold the company to some private investors in 2008. CAL folded but the CPL is still around and kickin&#039;. I have a feeling the FRAG documentary painted Angel and the CPL as being much worse than they actually are, but so far I haven&#039;t found proof either way.</description>
		<content:encoded><![CDATA[<p>Just to follow up on the topic of professional gaming: </p>
<p>One league I forgot to mention is the Evo Championship Series. It&#8217;s the biggest fighting game tournament in the world, and has recently broken records for online viewership (EVO2K11 was held last week and had over 2 million views on Ustream). </p>
<p>Also, that Angel guy that ran the CPL and CAL sold the company to some private investors in 2008. CAL folded but the CPL is still around and kickin&#8217;. I have a feeling the FRAG documentary painted Angel and the CPL as being much worse than they actually are, but so far I haven&#8217;t found proof either way.</p>
]]></content:encoded>
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		<title>Comment on DK Short #25: Lan Party Logic by Judy</title>
		<link>http://dangerouskids.net/2011/07/28/dk-short-25-lan-party-logic/comment-page-1/#comment-15980</link>
		<dc:creator>Judy</dc:creator>
		<pubDate>Wed, 03 Aug 2011 20:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1742#comment-15980</guid>
		<description>PDXLAN? Yes please! I&#039;m so jealous! I haven&#039;t been to a LAN since I moved back here a couple years ago. All of the sudden I&#039;m feeling deprived. 
I think you guys should have a dk lan party!

Loved the show</description>
		<content:encoded><![CDATA[<p>PDXLAN? Yes please! I&#8217;m so jealous! I haven&#8217;t been to a LAN since I moved back here a couple years ago. All of the sudden I&#8217;m feeling deprived.<br />
I think you guys should have a dk lan party!</p>
<p>Loved the show</p>
]]></content:encoded>
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		<title>Comment on PoDKast Show #0044: An Exercise in Pretention by Shigatai</title>
		<link>http://dangerouskids.net/2011/07/21/podkast-show-0044-an-exercise-in-pretention/comment-page-1/#comment-15971</link>
		<dc:creator>Shigatai</dc:creator>
		<pubDate>Tue, 26 Jul 2011 16:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1688#comment-15971</guid>
		<description>Yeah... I mean, they didn&#039;t even have the decency to at least put Mega Man into UMvC3. *sigh* but what can you do?This just adds to the list of reasons of why I prefer Tekken over Street Fighter.

And, uh, awesome? Glad to be the inaugural anything, haha.</description>
		<content:encoded><![CDATA[<p>Yeah&#8230; I mean, they didn&#8217;t even have the decency to at least put Mega Man into UMvC3. *sigh* but what can you do?This just adds to the list of reasons of why I prefer Tekken over Street Fighter.</p>
<p>And, uh, awesome? Glad to be the inaugural anything, haha.</p>
]]></content:encoded>
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		<title>Comment on PoDKast Show #0044: An Exercise in Pretention by Switch</title>
		<link>http://dangerouskids.net/2011/07/21/podkast-show-0044-an-exercise-in-pretention/comment-page-1/#comment-15969</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Tue, 26 Jul 2011 06:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1688#comment-15969</guid>
		<description>Shiggy! Congrats! Yours is the first comment trapped by the spam filter of the fantastically horrible new google apps!

Actually, I can&#039;t speak for Tayo, but when I saw the thing about UMvC3, I threw up a little in my mouth. The wizard that is Capcom, who captured my gaming attention in more than one genre growing up, has suddenly been exposed as a crotchety old man behind a curtain of greed and shame shouting &quot;Your Mega-Man is dead! You kids will buy another fighting game and you&#039;ll LIKE IT!&quot;

I guess deep down I always knew Capcom was another greedy empire with the economy pressing their financial backs against the wall, but I didn&#039;t want to &lt;em&gt;believe&lt;/em&gt; it!</description>
		<content:encoded><![CDATA[<p>Shiggy! Congrats! Yours is the first comment trapped by the spam filter of the fantastically horrible new google apps!</p>
<p>Actually, I can&#8217;t speak for Tayo, but when I saw the thing about UMvC3, I threw up a little in my mouth. The wizard that is Capcom, who captured my gaming attention in more than one genre growing up, has suddenly been exposed as a crotchety old man behind a curtain of greed and shame shouting &#8220;Your Mega-Man is dead! You kids will buy another fighting game and you&#8217;ll LIKE IT!&#8221;</p>
<p>I guess deep down I always knew Capcom was another greedy empire with the economy pressing their financial backs against the wall, but I didn&#8217;t want to <em>believe</em> it!</p>
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		<title>Comment on PoDKast Show #0044: An Exercise in Pretention by Shigatai</title>
		<link>http://dangerouskids.net/2011/07/21/podkast-show-0044-an-exercise-in-pretention/comment-page-1/#comment-15963</link>
		<dc:creator>Shigatai</dc:creator>
		<pubDate>Sat, 23 Jul 2011 20:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1688#comment-15963</guid>
		<description>Ugh, you guys are so pretentious. Haha just kidding.

Is there anything coming out of Comic-Con that&#039;s really gotten your guys&#039; attention? Just wondering. I&#039;m imagining Tayo probably groaned at the announcement of Ultimate Marvel vs Capcom 3 like I did.</description>
		<content:encoded><![CDATA[<p>Ugh, you guys are so pretentious. Haha just kidding.</p>
<p>Is there anything coming out of Comic-Con that&#8217;s really gotten your guys&#8217; attention? Just wondering. I&#8217;m imagining Tayo probably groaned at the announcement of Ultimate Marvel vs Capcom 3 like I did.</p>
]]></content:encoded>
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	<item>
		<title>Comment on PoDKast Show #0043: There&#8217;s An Hour In This, I&#8217;m Sure Of It by MCE2</title>
		<link>http://dangerouskids.net/2011/07/07/podkast-show-0043-theres-an-hour-in-this-im-sure-of-it/comment-page-1/#comment-15944</link>
		<dc:creator>MCE2</dc:creator>
		<pubDate>Thu, 14 Jul 2011 22:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1673#comment-15944</guid>
		<description>I actually had that microscope Transformer. He was supposed to be the doctor in the team, though why machines would need a physician is anybody&#039;s guess.

As for this obsession people have about making children&#039;s programming &quot;educational:&quot; I agree completely with Bird in that the activists and pundits have a far too narrow definition of what&#039;s educational. I know from personal experience that Bird is about as loyal and conscientious a person as I have ever met. If the good vs. evil opposition in Transformers helped to instill those qualities in him, then I call that effective education.</description>
		<content:encoded><![CDATA[<p>I actually had that microscope Transformer. He was supposed to be the doctor in the team, though why machines would need a physician is anybody&#8217;s guess.</p>
<p>As for this obsession people have about making children&#8217;s programming &#8220;educational:&#8221; I agree completely with Bird in that the activists and pundits have a far too narrow definition of what&#8217;s educational. I know from personal experience that Bird is about as loyal and conscientious a person as I have ever met. If the good vs. evil opposition in Transformers helped to instill those qualities in him, then I call that effective education.</p>
]]></content:encoded>
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	<item>
		<title>Comment on PoDKast Show #0041: It&#8217;s More Of A Jerking Off In The Bushes Sim by Shigatai</title>
		<link>http://dangerouskids.net/2011/06/23/podkast-show-0041-its-more-of-a-jerking-off-in-the-bushes-sim/comment-page-1/#comment-15890</link>
		<dc:creator>Shigatai</dc:creator>
		<pubDate>Sat, 02 Jul 2011 07:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1651#comment-15890</guid>
		<description>On the podcast discussion, I haven&#039;t listened to Jordan Jesse Go, but I listen to another show from the network it&#039;s on, MBMBAM. Basically, they take questions from their listeners and their listeners send in ridiculous Yahoo! Answers questions and &quot;answer&quot; them. They&#039;re pretty hilarious. Just thought I&#039;d share and put in my two cents on the discussion.</description>
		<content:encoded><![CDATA[<p>On the podcast discussion, I haven&#8217;t listened to Jordan Jesse Go, but I listen to another show from the network it&#8217;s on, MBMBAM. Basically, they take questions from their listeners and their listeners send in ridiculous Yahoo! Answers questions and &#8220;answer&#8221; them. They&#8217;re pretty hilarious. Just thought I&#8217;d share and put in my two cents on the discussion.</p>
]]></content:encoded>
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	<item>
		<title>Comment on PoDKast Show #0039: Fake Journalism by Switch</title>
		<link>http://dangerouskids.net/2011/06/09/podkast-show-0039-fake-journalism/comment-page-1/#comment-15814</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Sat, 11 Jun 2011 11:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1628#comment-15814</guid>
		<description>There, I fixed it.</description>
		<content:encoded><![CDATA[<p>There, I fixed it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on PoDKast Show #0039: Fake Journalism by Ceres</title>
		<link>http://dangerouskids.net/2011/06/09/podkast-show-0039-fake-journalism/comment-page-1/#comment-15812</link>
		<dc:creator>Ceres</dc:creator>
		<pubDate>Sat, 11 Jun 2011 06:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1628#comment-15812</guid>
		<description>HEY I&#039;M IN THIS ONE TOO, GUYS.

Also, to anyone reading this who is intrigued by the game Perdition I mentioned: the folks at Abandon Hope Games are looking for software engineers.  Contact them through their website, AbandonHopeGames.com.</description>
		<content:encoded><![CDATA[<p>HEY I&#8217;M IN THIS ONE TOO, GUYS.</p>
<p>Also, to anyone reading this who is intrigued by the game Perdition I mentioned: the folks at Abandon Hope Games are looking for software engineers.  Contact them through their website, AbandonHopeGames.com.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PoDKast Show #0039: Fake Journalism by MCE2</title>
		<link>http://dangerouskids.net/2011/06/09/podkast-show-0039-fake-journalism/comment-page-1/#comment-15811</link>
		<dc:creator>MCE2</dc:creator>
		<pubDate>Sat, 11 Jun 2011 05:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1628#comment-15811</guid>
		<description>I&#039;m thinking of legally changing my name to Andy!, with the exclamation mark.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking of legally changing my name to Andy!, with the exclamation mark.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PoDKast Show #0038: LIVE FROM WONDER NW!!!1!11 by MCE2</title>
		<link>http://dangerouskids.net/2011/05/16/podkast-show-0038-live-from-wonder-nw111/comment-page-1/#comment-15801</link>
		<dc:creator>MCE2</dc:creator>
		<pubDate>Tue, 07 Jun 2011 09:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1421#comment-15801</guid>
		<description>Ceres? Can I bear your babies? Please?</description>
		<content:encoded><![CDATA[<p>Ceres? Can I bear your babies? Please?</p>
]]></content:encoded>
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	<item>
		<title>Comment on DK Short #21: Essentially A Toupè For Your Crotch by MCE2</title>
		<link>http://dangerouskids.net/2011/05/29/dk-short-21-essentially-a-toupe-for-your-crotch/comment-page-1/#comment-15800</link>
		<dc:creator>MCE2</dc:creator>
		<pubDate>Tue, 07 Jun 2011 08:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1559#comment-15800</guid>
		<description>Robert Mapplethorpe was about so much more than nakedness...</description>
		<content:encoded><![CDATA[<p>Robert Mapplethorpe was about so much more than nakedness&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My Life as an E3 Journalist: Armchair Edition &#8211; Day One by Switch</title>
		<link>http://dangerouskids.net/2011/06/06/my-life-as-an-e3-journalist-armchair-edition-day-one/comment-page-1/#comment-15798</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Tue, 07 Jun 2011 06:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1595#comment-15798</guid>
		<description>Great work, man. Even I have to admit that the Vita looks bitchin&#039; and as long as the software support is there, I might finally stop saying completely hateful things about Sony.

I make no promises about partially-hateful things, though.</description>
		<content:encoded><![CDATA[<p>Great work, man. Even I have to admit that the Vita looks bitchin&#8217; and as long as the software support is there, I might finally stop saying completely hateful things about Sony.</p>
<p>I make no promises about partially-hateful things, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DK Short #21: Essentially A Toupè For Your Crotch by Switch</title>
		<link>http://dangerouskids.net/2011/05/29/dk-short-21-essentially-a-toupe-for-your-crotch/comment-page-1/#comment-15796</link>
		<dc:creator>Switch</dc:creator>
		<pubDate>Tue, 07 Jun 2011 06:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1559#comment-15796</guid>
		<description>I. Hate. You. All.</description>
		<content:encoded><![CDATA[<p>I. Hate. You. All.</p>
]]></content:encoded>
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	<item>
		<title>Comment on DK Short #21: Essentially A Toupè For Your Crotch by Ceres</title>
		<link>http://dangerouskids.net/2011/05/29/dk-short-21-essentially-a-toupe-for-your-crotch/comment-page-1/#comment-15789</link>
		<dc:creator>Ceres</dc:creator>
		<pubDate>Sun, 05 Jun 2011 08:52:25 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1559#comment-15789</guid>
		<description>If Tombstone doesn&#039;t introduce our listeners to the wild and wacky world of nekkid photographs, WHO WILL?</description>
		<content:encoded><![CDATA[<p>If Tombstone doesn&#8217;t introduce our listeners to the wild and wacky world of nekkid photographs, WHO WILL?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DK Short #21: Essentially A Toupè For Your Crotch by MCE2</title>
		<link>http://dangerouskids.net/2011/05/29/dk-short-21-essentially-a-toupe-for-your-crotch/comment-page-1/#comment-15787</link>
		<dc:creator>MCE2</dc:creator>
		<pubDate>Sun, 05 Jun 2011 07:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1559#comment-15787</guid>
		<description>Christ, Tombstone, you actually linked to a Mapplethorpe gallery? You know, it will be a sad day when they make you drink the hemlock, but it won&#039;t be a surprise.</description>
		<content:encoded><![CDATA[<p>Christ, Tombstone, you actually linked to a Mapplethorpe gallery? You know, it will be a sad day when they make you drink the hemlock, but it won&#8217;t be a surprise.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DK Short #21: Essentially A Toupè For Your Crotch by Tombstone</title>
		<link>http://dangerouskids.net/2011/05/29/dk-short-21-essentially-a-toupe-for-your-crotch/comment-page-1/#comment-15777</link>
		<dc:creator>Tombstone</dc:creator>
		<pubDate>Fri, 03 Jun 2011 09:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?p=1559#comment-15777</guid>
		<description>For those who are interested in seeing what the hell we are talking about (in reference to the Robert Mapplethorpe photos), click &lt;a href=&quot;http://tinyurl.com/3b4qdto&quot; rel=&quot;nofollow&quot;&gt;&lt;b&gt;here&lt;/b&gt;&lt;/a&gt;, then click on &quot;Images&quot;. If you don&#039;t see anything, turn off SafeSearch.</description>
		<content:encoded><![CDATA[<p>For those who are interested in seeing what the hell we are talking about (in reference to the Robert Mapplethorpe photos), click <a href="http://tinyurl.com/3b4qdto" rel="nofollow"><b>here</b></a>, then click on &#8220;Images&#8221;. If you don&#8217;t see anything, turn off SafeSearch.</p>
]]></content:encoded>
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	<item>
		<title>Comment on ROB Wars #8 by Tara</title>
		<link>http://dangerouskids.net/archive/rob-wars-8/comment-page-1/#comment-15753</link>
		<dc:creator>Tara</dc:creator>
		<pubDate>Fri, 27 May 2011 09:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?post_type=webcomic_post&#038;p=1471#comment-15753</guid>
		<description>Very good, Sam! This one made me laugh a lot!</description>
		<content:encoded><![CDATA[<p>Very good, Sam! This one made me laugh a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ROB Wars 5 by Derek "Mist" Lawley</title>
		<link>http://dangerouskids.net/archive/rob-wars-5/comment-page-1/#comment-15708</link>
		<dc:creator>Derek "Mist" Lawley</dc:creator>
		<pubDate>Mon, 16 May 2011 22:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://dangerouskids.net/?post_type=webcomic_post&#038;p=1258#comment-15708</guid>
		<description>Hmmm... What will R2 do for damage?</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; What will R2 do for damage?</p>
]]></content:encoded>
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